I’ve been meaning to do this mashup for while, and this is probably a good occasion. Let it roll: it’s Harry Potter time. Any book is fine, or all of them, or whatever suits — one of the elements of the series that I really like is the time progression, although I’m not confident that Rowling won’t screw it up, but do as thou wilt shall be the whole of the mashup law.
(Hm. I should use Al next Monday.)
OK, so I’m going to translate this into the near future, with a superbly talented kid sent to a military training school. For some reason, only children can be trained to fight the alien invasion — what? Orson Scott Card is on the phone? Damn.
Right, so: I’d invert the somewhat elitist themes of the Harry Potter books and set the game in an alternate Mage universe. In this world, the Technocracy is losing; the Traditions managed to convince the Void Engineers to join them and the result has been catastrophic. Wild things stalk the cities at night, vampires have elbowed their way back out of mythic reality, the fae folk are born again, and it is deeply unsafe to be a human being.
More so than in the standard World of Darkness, I mean.
So the Technocracy has devised a number of plans of counterattack. One of them is an elite school for teen mages, in the hopes that by teaching them to harness their potential early they will become unimaginably powerful. Everyone there is told that this is the only hope, in order to increase the sense of urgency; in reality there are a number of desperate plans underway.
One of the kids at the school happens to be the son of a pair of dead Oracles, one of whom was from the Traditions. I think he’s an NPC. I actually kind of want the PCs to be Draco Malfoy and his bunch, just to complete the turnaround. To make them sympathetic, I think they get to uncover the truth behind the school — that it’s only one option — and… not sure where they go from there.
But definitely a game about growing up.