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WISH 68: There can be two

WISH 68 wants to know about something I don’t have a lot of experience with:

Have you ever played in or GMed a game with more than one GM? What was your experience with it? What were the strengths and weaknesses of having multiple GMs? Was it positive or negative? Would you do it again? If you’ve never tried it as a GM or player, would you like to? Why or why not?

Answer: not really. A couple of sessions of From Light To Darkness and that’s it. It was good; Neil and Soula clearly agreed on how things were meant to work.

In the back of my brain I have a game design which requires multiple GMs. One GM sets background, and one GM plays all the NPCs. I wanted to make some kind of point about narrativist versus simulationist and how a game can satisfy multiple urges, but I forgot what the precise point was, so I’ll never actually write down the design.

Oh, and my game Into the Sunset is pretty much a multiple GM game, come to think of it.

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