PHB 2 Fiddling

Categories: Gaming

The Character Builder has been updated, so I started fiddling around with Players Handbook 2 ideas. The first thing I statted up was a human shaman named Bivvy, who claims to be of a noble family fallen on hard times. His spirit companion is a butler. “Whichever type of spirit companion you choose, it can have any appearance you like.” I’m just sayin'. He’s taking Wrath of Winter as one of his at-wills, on the premise that the butler ought to be able to appear at someone’s side noiselessly. Also, I think, Blessing of the Seven Winds. Bit of a tornado, what? ...

March 25, 2009 · 1 min · Bryant

Alesk, 2nd Level

Categories: Gaming

Danger, Will Robinson! D&D post! (I know. But I can’t bring myself to clog up the community with boring crap about a character nobody actually plays with. Er, clog it up more than once, anyhow.)

March 5, 2009 · 1 min · Bryant

D&D Stuff

Categories: Gaming, Navel Gazing

Just in case anyone was missing it – most of my D&D commentary will wind up over here, since I wanted my compatriots to be able to post as well.

March 2, 2009 · 1 min · Bryant

Dungeons and Index Cards

Categories: Gaming

I tried using a stack of index cards instead of an initiative tracker last session, and it worked out pretty well. I put most of the monster stats on each card, plus checkboxes for hit points. I think it was smoother than using the tracker. I may need to put more of the stats on each card; I kept having to go back to the book. Maybe only for more or less simple monsters, and Big Bads can still require book reference? ...

January 29, 2009 · 1 min · Bryant

4e GMing Tools

Categories: Gaming

As per request, quick summaries of the tools I’m using to GM D&D 4e: First cool tool: the GameMastery Combat Pad Initiative Tracker. It’s a wet/dry erase board with a steel core and a bunch of magnets that you shuffle around to track initiative. It works very well; in the first session, I was pretty much able to run combats with the module and the tracker held in one hand. However, it’s got a lot of wasted space. ...

January 29, 2009 · 2 min · Bryant

Building Blocks

Categories: Gaming

I’m still trying to fuse the brilliant combat engine from D&D 4e with the brilliant narrative engine from Gumshoe. You may not have known I was trying to do this. But I am. Let’s skip over the skills question for now and pretend that we have a Gumshoe adventure all mapped out, with the multiple paths and the clues and the major and minor scenes. It’s a flowchart, basically. None of these scenes are directly combat-related, although it may require combat to reach a given scene. Here, have a PDF example. Contains spoilers for the Esoterrorists sample adventure, though! ...

December 29, 2008 · 2 min · Bryant

State of the Gaming

Categories: Gaming

Running: one straight-up 4e game. We’re working through WotC’s module series. This is fun. Playing: one 4e game which I’ve played in no sessions of but I like the writeups. Should be fun. Will be running: online 4e game heavily influenced by The Shield and The Wire, or possibly the Scales of War adventure path instead, although I’d need a couple more people for the latter. Sort of leaning towards Scales of War for the sake of easier prep, but undecided. ...

November 13, 2008 · 2 min · Bryant

Gumshoe Redux

Categories: Gaming

Jere ran some more Gumshoe for us over the last couple of weeks; it was once more a bunch of fun. The scenario was more Cthulhoid this time around, not so much from a villain perspective but definitely so in terms of locale and threat. The PCs (a retired cop, a linguist, a spirit photographer, a stage manager, and an NSA analyst) were a motley crew attending a Shakespeare festival in New Hampshire. At a party a couple of days before Opening Night, the actress slated to play Cleopatra in Antony and Cleopatra killed her understudy under suspicious circumstances. By virtue of our collective failure to run away screaming, the local sheriff deputized us to solve the murder. ...

November 12, 2008 · 4 min · Bryant

LFR Update

Categories: Gaming

Unfortunately the local Living Forgotten Realm group’s plans to run bi-weekly Sunday games fell through, and I can’t make the regular weekday games. There’s a big weekend event coming up in a couple of weeks that’d get my puny level 1 cleric up a couple of levels, and thus perhaps enable him to play in the next tier of adventures – but I’d still have the same scheduling issue, so it’s not really worth it to burn a day on that. ...

October 16, 2008 · 1 min · Bryant