WISH #60

Categories: Memes

WISH 60 (original) asks: How do you use different frames of reference or mindsets in your games? In what ways do your characters or NPCs in games you GM think differently from the people around you? What sorts of things make them different (societal, mental, physical, etc.)? Do you feel that you’re successful in incorporating and showing the differences? I was actually kind of taken aback by this question for a moment. Shifting mindsets is a really basic, low-level component of my gaming. I am, to borrow the r.g.frp.advocacy jargon, an immersive player. I don’t forget who I am — that path is not deeply healthy for me — but I like the experience of mentally filtering reactions through a different mindset. ...

August 15, 2003 · 2 min · Bryant

Monday Mashup #4: Neuromancer

Categories: Memes

What can I say? I thought everyone had read the Narnia books. OK, another Mashup. Rules are here. Your media item of the day is Neuromancer: think ever-speeding pace of change, think future shock, think new types of intelligence. Go.

August 14, 2003 · 2 min · Bryant

Monday Mashup #2: Body Snatchers

Categories: Memes

Let’s take this meme out for another spin. Yep, it’s time for another Monday Mashup. Ryan made a suggestion which I’m going to take up. He pointed out that a lot of respondants were interested in the idea but didn’t know enough about Greyhawk to take a stab at it. He suggested that I should pick a piece of modern media, and let people choose their own game for the purposes of adaptation. I think he’s right. Thus, how to participate: pick a roleplaying world and talk about how you’d use the specified book/movie/TV show/whatever as an inspiration for a campaign or one-shot set in that world. You can post on your own blog or LiveJournal or in the comments here, as you see fit. This week, your mashup subject is Invasion of the Body Snatchers. (The 1978 remake is also valid fodder.) My contribution follows.

August 14, 2003 · 2 min · Bryant

Monday Mashup #1: Greyhawk and CSI

Categories: Memes

So this is an experiment. I like genre-mashing. I also like drawing on the tropes of Western media to give genres a new spin. I also think the Game WISH (original) is the bee’s knees. Thus, I’m kicking out Monday Mashup as a writing exercise. The format is pretty simple: I’ll toss out a roleplaying game/setting and a piece of pop culture, and you write up a brief rendition of a possible campaign that incorporates ‘em both in whatever unhealthy form you prefer. If people dig it, I’ll keep going, and if not, I will continue to chortle about my weird ideas in privacy. This week: the forensic scientists of CSI meet Greyhawk. Go!

August 14, 2003 · 2 min · Bryant

WISH #59: Neos

Categories: Memes

WISH 59 (original) asks: Name three games you might use to get someone who has never roleplayed before into roleplaying. Well, it depends on the someone, of course. The games I’d use for my 12 year old nephew might not be the games I’d use for my mom. But, hey, here’s a shot at it. Feng Shui (original) is a strong first choice. Character creation is really simple, especially if you stay away from the martial artists. The genre is one that’s perfect for cutting straight to the action, and PCs are likely to succeed. The chances of a negative experience right out of the gate are pretty slim. Of course, it’s also a fairly violent game, so maybe not the best for Mom, which leads us to… ...

August 11, 2003 · 2 min · Bryant

WISH 58: Metaplot

Categories: Memes

WISH 58 (original) asks about metaplots: What do you think of metaplots (plots developed in the rules and supplements published by the game company)? Are they good, bad, or indifferent? Have you played in a game with a metaplot? What was your experience? I don’t really like ‘em. They don’t stop me from buying a game, but I don’t have a whole lot of interest in them when you get right down to it, so space used on a metaplot is space I’d like to see used elsewhere. ...

August 1, 2003 · 2 min · Bryant

WISH 55: Name a little

Categories: Memes

WISH 55 (original) asks about names: How do you choose character names? What makes a good or bad name for a character? What are three examples of really good (or really bad) character names, and why are they so good or bad? I just kick names around until they feel right. I tend to use baby name books and sources often, thanks to Gretchen’s pernicious influence. I have an archived copy of the Onomastikon which has been very useful for culturally appropriate names. I don’t think my names are ever particularly stellar, but they work. ...

July 11, 2003 · 2 min · Bryant

WISH 54: Background Hooks

Categories: Memes

WISH 54 is about one of my favorite character generation issues, background hooks (original). Do you like to have bits and pieces from your characters’ backgrounds appear in the game? Do you write hooks into your character background for the GM to use in the campaign for your character? Do you like it when the GM gives you a background hook into an adventure or scenario with a previously unknown hook, such as creating an old friend of your character’s who is somehow involved? What are some examples of cases where hooks have worked or not worked for you? ...

July 6, 2003 · 2 min · Bryant

WISH 52: Who Are You?

Categories: Memes

WISH 52 (original) asks what Robin Laws classification fits you best. I’m Iron Man! Um. Robin Laws identifies several types of gamer in his book of GM tips: The Power Gamer, the Butt-Kicker, the Tactician, the Specialist (plays one type only), the Method Actor, the Storyteller (plot and pacing fan), and the Casual Gamer. Which of these types do you think you are, and why? Most people aren’t pure types, so multiple choices are OK. ...

June 20, 2003 · 2 min · Bryant

WISH 51: Genremania

Categories: Memes

WISH 51 asks: What are three genres that you’ve had limited exposure to as a gamer that you’d like to try or play more of? Hard question, cause I’m not sure what limited exposure means. I’ll take it as “haven’t played a lot in.” Lesse. Off the top of my head, I might say pulp, but I think the old Feng Shui games I’ve been in qualify. They were more Asian pulp, but pulp nonetheless. Dear old Clarice, British counter-terrorism expert, was pretty much a pulp character down to the quirky name for her gun. So OK, I’ve played pulp. ...

June 16, 2003 · 2 min · Bryant