[gallery] The battle interactive begins!
Writeups
11. Darkness Falls Over Moray (MOON 2-1)
There are going to be some spoilers in this; be warned! Not a lot, but I’m going to spoil one of the fights. We happily got Amanda from the Games and Stuff crowd as our GM, which was pleasing. The players were me, Susan, Dallas, Randy, Garry, and Robert. Good balanced party: two strikers, two leaders, a defender, and a controller. Double bards is very amusing. I liked the adventure as a whole. The Moonshae Islands have a nice Celtic/Viking feel to them; they’re always very atmospheric and I really get the sense that it’s not just another mainland Faerun adventure. I should play more of them, or run more of them – this was Reed’s first time out there. So that was quite cool. ...
10. Forever (DALE 2-1)
Oooh, my first premier adventure! I played this in the second slot, so I guess that makes me pretty close to the head of the line for this one. It’s a continuation of the Byar’s Seven plotline. The Dalelands has some sweet story continuity going here, which I am very happy to see. I will not spoil the plot other than to say that you’ve got some classic tropes going on here. I think it could have been a bit more perky, but Dean (our GM) was suffering from a sprained right hand, which meant he was GMing with his off-hand, which takes like a -2 penalty. Drumroll, please! I’m looking forward to running it. ...
9. The Vivisectioner's Dream (MYRE 1-1)
We got into Fort Wayne last night and ran into Peter, Mark, Hudson, et al. After some sleepy comparison of trips, we did the obvious and set up for an impromptu game. Peter dragged out a My Realms adventure he’d written as a level 1-4 intro to his Vault of Xammux series. Mark, Hudson, James, Amanda, Jennifer, and I played. I was going to play Cine, but realized I didn’t really want to play him, so I dragged out Veil, my deva avenger of Vergadain. ...
Reed
Reed iPlay4e character sheet. Evil Tony remarked yesterday that Reed has a whole lot of movement. Yes, yes he does.
DDXP 2010
DDXP 2010 (original) Heading this-a-way in a couple of days for a whole bunch of LFR. Booyah!
8. Depths of Airspur (AKAN 1-2)
Back to Legends (original) for another session on the player side of the table. Mark ran Depths of Airspur (original) for me, Susan, Hudson, Tom, and evil Tony. I was playing Reed, buffest halfling in Faerun. We pretty much kicked ass and took names. I got to pull off my fun trick: move, AP, Spark Form to hurt a bunch of critters, Thunder Leap to get in two more licks. If I stretch it out I can get 27 squares of movement in a single round. ...
7. Coaxing the Flame (MINI 1-4)
Coaxing the Flame is the fourth in the Embers of Dawn series. Two more to go! I’m gonna be bummed when we’re done. Susan, Peter, Mark, Jon, and Noah were my players yesterday. I don’t think I mentioned last time; Noah is Peter’s son. He hasn’t yet reached teenagerhood, but he’s a joy to play with. I should have pushed D&D on my nephew harder a few years back, clearly. ...
[gallery] Papercraft graveyard.
6. Lady in Flames (DALE 1-2)
For the third adventure of the day, I got back to playing. Jeff DMed, and Peter, Mark, Susan, Emily and I moved our little miniatures around a map. I swapped in Alesk for this one. He’s my dragonborn cleric. He’s not a priority for me to play – I’m content leaving him in the level 4-7 range as a leader mostly, just playing him when there’s a need – but I wanted to play The Lady In Flames to further the Byar’s Seven questline. He started it with Blades for Daggerdale back last year sometime. ...