56. Twilight Ambitions (AGLA 1-7)

Categories: Writeups

Our second game of the day was Twilight Ambitions, which only just came out. We had a couple of people who were eager to play it for the sake of a major quest, so the timing was good. Hudson DMed; Susan, Amanda, Jimmy, Mark and I played. I found it an interesting module, not entirely in a good way, although I think I enjoyed it a bit more than the others. The first fight was quite cool, and the skill challenge was reasonably entertaining. The second fight was OK – really mostly filler. The third fight was a serious bear of a battle that kind of turned into a grind. ...

May 30, 2010 · 2 min · Bryant

55. Incident at the Gorge of Gauros (CORE 1-6)

Categories: Writeups

We had another game day at our house on Memorial Day weekend; tons of fun. It gave me and Susan a chance to play with Amanda and Jimmy, which was also cool. The first game was Incident at the Gorge of Gauros (original), with Amanda running. Mark and Hudson joined Jimmy, Susan and me as players. Susan and I had played this one before with Reed and Faral, who did the entire Szass Tam questline, but I never mind a bit of repeat. Also this puts Collin on the road to finishing that quest himself, which is cool. ...

May 30, 2010 · 1 min · Bryant

April Wrapup

Categories: Writeups

Hella belated, I know. I played 7 games and DMed 4 games in April, which continues to be a pretty happy ratio for me. In a stunning upset, Xalcairn and I played together more than anyone else, thanks to a bunch of H2 games online for Collin. Both he and Susan played with me three times, but I DMed for him twice. Go figure. Meanwhile, Matt J. ran 3 games for me. ...

May 14, 2010 · 1 min · Bryant

54. Dancing Shadows (CORE 1-10)

Categories: Writeups

Susan and I went down to Games and Stuff last night to get some more Ensa/Collin play in. Peter kindly bailed on his drow game to run Dancing Shadows (original) for us. Along with Susan and I, we had Tom B., Chris, David L., and Doug L. Lotta drow, huh? House Rilyntel represent! We may remember Chris from The Night I Called The Undead Out. I’m pretty sure he was choosing his encounter and daily powers on the fly in this game. Mild sigh. ...

May 14, 2010 · 1 min · Bryant

53. Finding Harmony (CORE 1-17)

Categories: Writeups

We finished up with Dave Guerrieri’s Finding Harmony (original). Geoff ran; me, Susan, Jeff, Emily, and Meaghan played. I bet you could see that list coming. I dug the plot, I didn’t mind the somewhat disjointed encounters, but I gotta say, that last fight, boy howdy. I think the thing is that Fell Taints sound cool. It’s a new, unusual low level monster. They do some neat stuff. They’re not overused. Except at this point having DMed fights with them twice and played a fight with them once, all in the space of a month? I can do without ‘em. ...

May 14, 2010 · 1 min · Bryant

52. The Missing and the Missed (WATE 1-7)

Categories: Writeups

The second module of the day was The Missing and the Missed (original), which I ran. Emily, Susan, Meaghan, Geoff, and Jeff played. It’s a solid Waterdeep module with a pretty challenging pair of combats. The first one has the best use of minions I’ve seen to date: four minions who provide combat advantage against anyone they’re next to, and a bunch of normal monsters who get bonus damage with combat advantage. So I demonstrated the joy of focus fire by burning down Jeff’s Thick Eddie. I ran two leaders out of healing. Booyah. ...

May 14, 2010 · 1 min · Bryant

51. Silver Lining (AGLA 1-5)

Categories: Writeups

Oh, I am so far behind. Bad blogger. Last Saturday (5/8) we trucked up to Wilmington to play LFR with Jeff and Emily and people as a housewarming thing. They have an awesome house! And it’s good for gaming. So we played three games. The first one was Silver Lining, with Jeff running. Emily, Susan, Meaghan, Geoff, and I played. Fun little H1 module. I played Cine, my eladrin noble psion who hasn’t been allowed out of the ancestral manse for 45 years. He’s a bit naive but very bright. I discovered the awesomeness of the telekinetic psion encounter power; being able to slide someone as a free action is superb. I’m definitely upgrading to twice per encounter. ...

May 14, 2010 · 1 min · Bryant

50. High Infidelity (CORE 2-3)

Categories: Writeups

Some would say that my players (Matt J., spayne, Darklord, Eltherian, dakhran, and Zalarian) were mad for playing High Infidelity on high with no leader. I say they had two paladins who didn’t stint on the healing, plus a pair of really good wizards, plus two excellent strikers. Yes, warlocks can do significant damage. I wouldn’t characterize the adventure as a romp, but they did a really good job of handling everything I threw at them. ...

May 1, 2010 · 1 min · Bryant

49. Drawing a Blank (CORE 1-11)

Categories: Writeups

I am not sure why Drawing a Blank (original) is a Core adventure, rather than a Dragon Coast adventure – it’s set in Westgate, after all, and it ties into a bunch of Dragon Coast story awards. Susan and I wanted to play it because we like Westgate, in fact. Matt J. was kind enough to DM on request, and we were joined by Newpaintbrush and choroidplx. This was another one of those bard/sorcerer/paladin/warlock ridiculously attractive groups. As a result, the module provided absolutely no opportunities to use social skills. I snickered. I also got more satisfactory use out of Reed’s bard multiclass, both with nick of time heals and skillful acrobatics. Fear the half-pint. ...

April 23, 2010 · 1 min · Bryant

48. Crystal Clear (CORE 1-4)

Categories: Writeups

Crystal Clear (original) is the sequel to Sense of Wonder, and Collin and Ensa played that, so we wanted to do the followup. Happy day: Matt J. was willing to run it online! Our illustrious fellow players were Eltherian, Xalcairn, Kazordan, and Ryven. Good crowd, well-balanced party. Matt brings the tactical challenge in a way I find really enjoyable. Tough but fair! And he doesn’t slack off roleplay-wise either. The first fight was a tad dull only because Collin can’t pull out all his tricks against single opponents. The second fight was brutal – we lost initiative and people didn’t spread out very well. But thanks to Collin’s Heal training and Ensa’s quick heals, we survived. The last fight was less challenging and still fun. ...

April 22, 2010 · 1 min · Bryant