Running 4e
Categories:
Gaming
The thing that really surprised me about running 4e was how amazingly simple it was in practice. Setup is perhaps a different story, which I can’t speak to yet, but assuming you have an adventure in hand and a bunch of players, it’s nearly frictionless to run. A well-presented adventure, as per WotC’s example, puts stat blocks for each monster with each encounter. These literally have 70% of what you need to run the encounter. You get each attack listed clearly, with the bonus to hit and the damage included, along with any other effects. Everything the monster might do is right there. ...