Actual Play: Hollows
I had the pleasure of playing in a one-shot of Hollows, the roleplaying game of tactical combat in a poisoned England lookalike from Rowan, Rook, and Decard. Yet another winner from Chris Taylor, Grant Howitt, and a very capable team. The crowdfunding campaign is more informative than the product page, so read that too if you’re curious. But basically you’re playing doomed Hunters who might as well spend the rest of their lives delving into Hollows, places where the world has encysted around horrible formerly human monsters, beating up those monsters, and bathing in their life force. The only significant fights are party vs. single boss creature, and there’s a lot of shifting around the positioning map, thinking about when to use special abilities, and getting seriously hurt. My kind of game. ...