Politics, Gaming, Modern Times
In a recent Monster of the Week mystery, I made the Big Bad an incel. I thought about it a bit before making the decision to go for it. I was careful to humanize him; he had family who loved him, and I explicitly didn’t make him a killer. But I didn’t mask his motivations and I gave him a couple of alt-right tropes. The players were definitely a touch taken aback. Nobody objected, and while they were careful not to kill him, that’s generally how they deal with human threats. I think the momentary uncertainty was more because it’s a pulpy game that got a touch serious all of a sudden – it was the reality of the Big Bad, not the specific fact that he was an Intel. ...