One-Shots: Delta Green

Categories: Gaming

Said I: “Oh, I’ll just grab the winning entry from the 2018 Shotgun Scenario contest and find some pre-gens from somewhere and that’ll be my Delta Green one-shot.” And then I said “Hm, there’s no Northern California town called Rama, but the Klamath National Forest is real. What real town could I use instead? And while I’m at it, let me outline a few NPCs so that I’m not coming up with them on the fly, and let me extend the scenario just a bit, and…” ...

March 10, 2019 · 1 min · Bryant

One-Shots: Feng Shui

Categories: Gaming

I’ve been accreting a Las Vegas Feng Shui setting since we lived in Austin, where I ran a couple of sessions of Feng Shui set there. The idea stuck and I really liked Jay Ackel, PI; the Chairman of the Board; and a few other NPCs. I also enjoyed working with a primary faction conflict consisting of two Ascended factions. California is home of the bears, right? So it’s been slowly gaining mass since then. I have a Scrivener file that gets a little more weighty every time I open it up. That isn’t all that often, mind you. Regardless, if I’m gonna run a Feng Shui one-shot, it’ll be in my Las Vegas. Rather than write up an adventure I decided I knew the setting well enough so that I could just write an oracle. It’d work as a skeleton for any city, although you’d have to replace a bunch of People and Locations entries, plus a couple of the McGuffins. If you’re interested, grab the PDF here. Let’s do a quick test run:

February 4, 2019 · 4 min · Bryant

One-Shots: Beyond the Wall

Categories: Gaming

My folder for Beyond the Wall and Other Adventures is complete. This is an OSR D&D-like game aimed at super-quick pickup and play. The concept is that the PCs are all friends who grew up together in a small village, and the cool character generation twist is that you work through a four-page story path playbook to figure out your history and your stats. For example, in the Self-Taught Mage playbook, you get to a bit where you find a tome of magic. Let’s say you roll a 2 on 1d6: the book was written by a famous bard who travelled far and wide. You get +3 Charisma, and add Survival to your skill list. You then roll 1d6 to find out what kind of mage the bard was, and you get a 3 – the bard was a summoner of dark spirits. This means you get +2 Intelligence, and you learned a specific selection of spells. ...

January 5, 2019 · 2 min · Bryant

Building a One-Shot Book

Categories: Gaming

I literally spent half an hour trying to make the phrase “commonplace book” fit this, but I couldn’t, so maybe stop procrastinating and go? Yes. One of the tabletop gaming things I want to do this year: build a binder full of one-shot games that can be run with minimal prep. In some cases this means building pre-gens and scenarios. Some games make it easy enough to create characters so that you can just pick it up and go. Add in scenario seeds, with the same caveats, maybe system cheat sheets as necessary, and I’ll have a gaming pack. ...

January 4, 2019 · 2 min · Bryant

Gumshoe Redux

Categories: Gaming

Jere ran some more Gumshoe for us over the last couple of weeks; it was once more a bunch of fun. The scenario was more Cthulhoid this time around, not so much from a villain perspective but definitely so in terms of locale and threat. The PCs (a retired cop, a linguist, a spirit photographer, a stage manager, and an NSA analyst) were a motley crew attending a Shakespeare festival in New Hampshire. At a party a couple of days before Opening Night, the actress slated to play Cleopatra in Antony and Cleopatra killed her understudy under suspicious circumstances. By virtue of our collective failure to run away screaming, the local sheriff deputized us to solve the murder. ...

November 12, 2008 · 4 min · Bryant

Weekend Entertainment Pursuits, Part III

Categories: Gaming

I also played some D&D 4e. Tom runs a nifty game, plus it’s always fun playing with new peeps. Rock on, teenage love triangle, rock on. I’m trying to decide if my Felix is crushing on Geoff. It seems likely. That link there is a good description of the game and I agree with all of the points made therein. As I mentioned earlier, it’s a remarkably movement-oriented system. Most of our fights were in clear space, and by the end of the game I was just moving thirty feet every turn, because I wanted to tag enemies with my Curse and you can only do that to the closest enemy. The one fight where my back was to a wall, that made me sad. Playing a Warlock is like playing a GEV with a howitzer bolted to the top in Ogre. Zip zip zip. BOOM. I very much regret the failure of my 5d8+1d6+6 bomb single-turn attack sequence. ...

June 30, 2008 · 3 min · Bryant

I'm Not Gonna Run This

Categories: Gilt

But I did just shell out $4 for a PDF of Against The Giants so I could convert it to 4e. Edit: the tournament characters included in the back of the book are named Gleep Wurp the Eyebiter, Cloyer Bulse the Magsman, Roaky Swerked, Frush O’Suggill, Fonkin Hoddypeak, Flerd Trantle, Redmod Dumple, Faffle Dwe’o-mercraeft, and Beek Gwenders of Croodle. So there’s my money’s worth.

June 11, 2008 · 1 min · Bryant

Esoterrorists: Actual Play

Categories: Gaming

We played some Esoterrorists over at Jere’s last night, and it was awesome. I may have some more analysis-like thoughts later, but I wanted to get down some actual play stuff before it faded from memory. One of my questions going into the game was how smoothly the flow of play could work; would it be awkward getting clues? Would point spends work well? Turned out that all that can work very well. Here’s how it played out, more or less.

May 8, 2008 · 5 min · Bryant

One-Shot Thought Experiment

Categories: Gilt

This isn’t something I want to run immediately; I’ve just been contemplating character generation and systems lately and I wanted to do a thought experiment. Thus, if you feel like commenting on the following, please do. Or even run through the exercise of answering the questions. So: modern occult game with some action, a touch of conspiracy, you know the genre. Occult is defined as weird stuff, including mad science, psionics, and so on. The framework is a group of free-lance journalists/bloggers; they might know the occult exists but don’t have proof. They’ve got a group blog and cooperate on investigations. Funding is sparse. Thank God for Google AdWords. ...

October 31, 2007 · 2 min · Bryant

Rules: Reign and Secrets

Categories: Gilt

It might be worth rereading the reference material for Secrets first.

October 12, 2007 · 2 min · Bryant