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Population: One

The Wages of Death Are Sin

As an entry in this month’s RPG Carnival, I took a line of attack from Amagi Games; here’s a mini-system/technique for mechanically providing greater weight to the death of NPCs. This is sort of vaguely in the vicinity of being on-topic — the subject is character death, failing to specify player characters, after all. And undeath can be metaphorical. Or so I claim.

Following the cut, a list of steps.

Fall Movies

For reference.

Quantum of Solace
JCVD
Synecdoche, New York
W. (if I get to it)

Milk

Frost/Nixon, depending on reviews

The Wrestler
The Brothers Bloom

Slumdog Millionaire

RPG Carnival

The Core Mechanic wants to get an RPG Carnival started, which is pretty cool. Carnival, in blog terms, is a once a month thing where a lot of different blogs write on a topic and the host does a big wrapup post linking to all of them. Generally the host changes each month. I thought about doing one at 20×20, but by the time I had the idea I’d run out of steam.

The theme of the month is character death and resurrection. I’ll be trying to come up with something smart to say.

THAC0 Updated

The new version is pretty usable. The author fixed the issue of slider feedback, so it’s possible to be precise about how many dice you’re rolling. There’s also a new feature allowing you to auto-tally rolls equal to or higher than a target number. Finally, you can double-tap dice to hold them and reroll the unheld dice, which is cute.

At this point I’d say THAC0 is a good choice for die pool games, and D20 Dice remains optimal for other uses. I’d still like to see THAC0 have some sort of display of die type so you know if you’re rolling d10s or d6s or what, but in practice you’ll usually know.

That Batman Movie

We finally caught it over this last weekend. I guess a lot of other people did too, since it’s hit 300 million bucks already. I am eagerly waiting to find out if it has the sort of legs that’ll get it into the top five ever domestic, although I suspect it won’t.

Somewhat surprisingly, it didn’t blow me away. I enjoyed it, but it didn’t overwhelm me. Great acting, excellent plot and theme — I thought the whole balance of duty and public personae was superb, and it echoed through both good guys and bad guys. The early Scarecrow appearance was ideal.

Still and all, the movie needed to be half an hour shorter. I’m not sure what you’d cut — you could lose the foreign travel and edit out the cell phone moral dilemma, but you’d still have a movie that feels somewhat overstuffed. I’ve heard a lot of people call the movie relentless, and it was, and I liked that. I just think it would have been tighter with a couple fewer beats in the Joker’s plan.

Nobody’s ever accused Christopher Nolan of being insufficiently intricate, I suppose.

Second, the fight scenes were muddy. I have a sudden fear that I’m getting too old here, except I recall liking the fight scenes in the last Bond movie, so — crap. Yeah, I’m getting old. Well, the fight scenes were still muddy. Batman’s sonar vision did not help this in the least. Nolan’s not known as an action director, obviously, and there’s nothing wrong with that, but he ought to get someone to give him a hand with the fight scenes next time. In all fairness, the car chase was pretty great.

So as not to give the impression that I didn’t like the movie…

Really good acting all around; probably the best I’ve ever seen in a superhero movie. I loved that it wasn’t Batman’s movie — it was about Commissioner Gordon, the Joker, and Harvey Dent. All three of those guys were great. Particularly Gary Oldman. I wish it had been more Rachel Dawes’ movie, but even so, Maggie Gyllenhaal kicks Katie Holmes’ ass.

Batman really doesn’t make a lot of choices during the movie, and the one choice he does make is predicted and subverted by the Joker. That’s practically a theme — Harvey Dent takes Batman’s choices away from him, the Joker does it a few times, and so on. Thus, the aforementioned trio has to drive the movie, and they’re really good at it.

Also, Heath Ledger’s performance is about as scary-good as people are saying; emphasis on scary. The movie’s worth it just for that.

Starman Omnibus

The Starman Omnibus is awesome. Probably less awesome if you’re not a fan. DC’s going to do six volumes, which are slated to include every issue of Starman plus all the related material (e.g., the Shade miniseries and so on).

The art’s still gorgeous, if less surprising than it was at the time of publication. Beautiful art deco cityscapes, excellent use of shadow and darkness. Tony Harris was so good. It benefits from the high quality of the hardcover’s paper, too.

And there’s nothing wrong with the story. James Robinson notes in the afterword that he was after the sort of weirdness/superhero fusion that early Vertigo had, before the editoral dictate to separate Vertigo from mainstream DC. He nailed it. The additional dollop of DC continuity fetish that he brought to the table probably wasn’t strictly speaking necessary, but I’m not sure it hurts.

Five more volumes to come, at around 18-20 comic book issues per volume. Not too bad. I’m hearing DC is doing omnibus-style volumes for other books as well; good call.

Pecha Kucha Challenge

Pecha Kucha is a presentation style invented as a framework for architects and designers to present new ideas without going on all night about them. You get 20 slides, and each slide stays on screen for 20 seconds, timed. This gives you 6 minutes and 40 seconds to convey your idea.

That’s cool. Now the challenge: can you teach your RPG (or your favorite RPG) via Pecha Kucha? Hm, not that I’ve ever been to StoryGames Boston, but that might be the right locale for something like this.

iPhone eBooks

eBooks on the iPhone are pretty obvious; I’ve been keeping an eye out for a good reader. Here’s the first cut: Stanza (App Store link).

The key is being able to download your own books, which Stanza allows. Grab Stanza Desktop and load your books into there, then select Enable Sharing from the Tools menu and fire up the iPhone Stanza app. Shared Books -> Books on Macintosh displays the list of currently open books in Stanza Desktop. Select the ones you want, and there you go.

(Helpful hint: go back to the Mac to tell Stanza Desktop that it’s OK for the iPhone to connect. I couldn’t figure out why the iPhone app was hanging at first.)

Stanza Desktop supports a nice list of file types, including Open eBook, Kindle, Mobipocket, HTML, PDF, LIT, PalmDoc, RTF, and Word. It does not support Sony Reader or PDF files. Good enough for my purposes but not perfect.

The iPhone UI could use a little polish but it’s very functional. I’m happy for the nonce. The apps are currently free; the web site says the Desktop will cost something once it’s out of beta.

White Wolf Validates Us

From the WW LJ:

Another idea that’s coming up evolved in a similar way. As I’m writing this, first drafts have already started trickling in for the tentatively-titled New Wave Requiem, which is a historical book for playing Vampire in 1980s America — think of it as Requiem for Rome meets Miami Vice. It all started as a joke between myself, Joe, Russell and matt about taking cheesy 80s vampire movies and making them into SASs. I tried to put the idea aside, but it kept gnawing at me for weeks. Finally, I wrote up a very rough outline for it, and gave copies of it to everyone involved, as well as Rich for his perspective. There was a lot of side conversations about focus and logistics and how it would look and read, but I never once heard “That idea will never work.” It’s not a new idea (it’ll technically be the fourth historical Vampire book we’ve done), but it’s a different kind of “historical book,” and absolutely an idea that would never have flown as a traditional hardcover release. It’s another experiment, another step away from what’s safe and solid for us, and I’m excited as hell to see how it turns out.

You don’t have to sell me! Actually, thinking back on it, I’m betting I was at least partially inspired by Eddy’s inspiration, since I recall him mentioning his 80s vampire stuff way way back. It’s a pretty solid way to run a Vampire game.

I’m stoked to pick this up.