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76. Curse of the Queen of Thorns (CORM 1-6)

For the second module of the day, Jimmy ran Curse of the Queen of Thorns. I swear I very rarely choose modules for the bundles, but I admit I wanted to play this one for the Ring of the Dragonborn Emperor. Such a good item, even though the damage bonus doesn’t stack with Reed’s radiant weapon. The extra use of an encounter power is still good, and I’ll have more flexibility to use different damage types without giving up damage this way.

Powergame much? Well, sometimes.

Amanda joined me, Susan, Hudson, Jason B., and Mark B. on the player side of the screen. Her warlord, Kiera, is a serious Cormyr loyalist, so this module was awesome for her. We got very diligent about handling every single threat to the realm, which somehow wound up with four PCs sitting in a mausoleum an hour’s ride from the palace, while Kiera and Reed held down the fort at the palace itself. We expected and got simultaneous attacks on both locations. Jimmy scaled both fights for six players.

It worked out surprisingly well. The away team dealt with their problem pretty quickly, and Kiera and Reed played survival and gonzo damage dealer respectively. I think we actually might have been able to finish up the palace fight alone, although we’d have needed some luck, but the away team managed to teleport back in time to finish off the last monster. It helped that Reed and Faral were level 14 and we were playing on low, but it was still pretty tense.

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