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Category: Memes

WISH 93: Incoming!

I can answer these in any order I want! And I want to do WISH 93 right now.

Does joining a game with a lot of background thrill or intimidate you? What do you do to try to learn the background, or to compensate for not having it? If you GM, how do you help newcomers to a background-heavy game? What has worked for you as a player/GM, and what hasn’t?

I kind of like it as an opportunity to play supporting character. I always feel a bit of pressure, when starting a new game, to help establish group dynamics and character. As a newbie to a big game, I can play a supporting role and feel satisfied — I can be there to support someone else’s characterization happily. That’s a lot of fun for me.

It’s also convenient as a method of getting real newbie characterization. The other PCs know things which mine do not, which means I can play wide-eyed or naive effectively. “Look, there can’t possibly be UFOs.” That sort of thing. It’s a dynamic that’s hard to get in a new campaign because everyone’s on equal ground.

I guess in general I’m saying that it’s fun to leverage unequal OOC ground to provide good unequal ground roleplaying in character.

Monday Mashup #38: The Sandbaggers

For our thirty-eighth mashup we’ll go with an absolute classic of British television, The Sandbaggers. If you like espionage at all, I strongly recommend it. It was all kinds of tense and thoughtful; lots of each episode takes place in the offices of British Intelligence, where people are arguing about the ethics and practicality and safety of missions. And plenty of each episode takes place out in the field, where intelligence agents are not supermen.

WISH burn

WISH #92 asks:

Have you ever gotten burned out as a gamer? What did you do to combat burnout? Which things you tried helped, and which ones didn’t? Which ones would you recommend to a gamer with burnout?

I actually feel a little burned out right now — not a lot, but a bit — so good timing. Hm.

I think that burnout is a life phenomenon for me, not a gaming-specific phenomenon. My work is keeping me too busy to think about gaming as much as I’d like, and there’re a bunch of other things swirling around, and I have trouble working up the enthusiasm to generate characters or think about GMing or anything. Which saddens me. (Yes, this is a typical symptom of depression; yes, I know.)

Mostly I just nudge myself to press on regardless. I don’t skip gaming even if I want to. I grind out character descriptions no matter how I feel about them, because I know they’re better than I give myself credit for. I read gaming material that’s given me joy in the past. I spent a while this week transcribing NPCs from Classic Organizations into Hero Designer, just to get myself back in the groove of thinking about HERO. And all that works pretty well.

WISH #90: 2.0

WISH #90 asks:

What do you think about system updates (Paranoia XP, Amber 2.0, DnD 3.0/3.5) and conversions (d20 Silver Age Sentinels, GURPS Traveller)? What about world/setting updates that result in system reboots (the end of the Age of Darkness)? Do you buy them, run them, or use them for resources? Why or why not?

I don’t have a generic answer. I really liked the D&D 3.0 update. I didn’t much care about the D&D 3.5 update. Many of the Traveller updates sucked. The Hero 5th Edition update was great. The Vampire Revised update was quite good, for entirely different reasons. Etc.

I like it when an update is a chance to fix real rules problems or to tighten up the setting. Otherwise I don’t like them. Vampire Revised did a brilliant job at making the setting better without invalidating a lot of old play. Hero Fifth fixed several rules problems and vastly improved the presentation of the rules.

I look forward to World of Darkness 2.0, or whatever it’s officially called, because I think they will do a good rules revamp with the example of the Aeon Trinity system and because I think the new setting may rock. If the new setting doesn’t rock, I will probably not so much care about the rules revamps, though — my interest in WoD is primarily setting-driven.

Monday Mashup #33.3 RPM: Partridge Family

I will not be around this Monday, so there will be no Monday Mashup. This is tragic! To compensate, I will satisfy the legions of people (all two of you) who kvetched about not getting your Partridge Family. Fine! Here’s your precious pre-fabricated pop band.

I know nothing about the Partridge Family other than that they travelled around in a school bus and sang. Or lip-synched, one or the other. Anyhow, I’m sure there was music and travel involved and on that thin, tenuous reed must our mashups be built. Oh, wait — for the research-minded, there’s an episode guide. Hey, Ray Bolger played the grandfather, so there’s a Wizard of Oz connection.

Monday Mashup #33: Neverwhere

Neil Gaiman’s Neverwhere has been a novel, a BBC miniseries, and may one day be a movie. Right now, however, it’s going to be a mashup.

At the basic level, it’s a story about a fantastic world underneath the city. I personally find that the Underground puns are fairly significant, because they help link the wildness of the world to the reality of the city — without those allusions, goofy as they can be, the real London would have less meaning. It’s not just a fantastic world beneath the city, it’s a fantastic world that mirrors — perhaps echoes — the city.

What else, what else? Door is deposed nobility, which could be fun to play with. The Goblin Market is cool. The Marquis de Carabas is the kind of figure one might well like to use. Ditto Croup and Vandemar… heck, lots of cool characters.

By the by, we’ve added another gaming meme — the excellent Wednesday Weird — to the gamememe mailing list. Every time a meme from here, the Weird, or Game WISH gets posted, subscribers to gamememe get an email. It’s the easy way to keep up on your meme postings.