Movie Reviews: 12/9/2019 to 12/15/2019
Movies reviewed this week: 6 Underground.
Movies reviewed this week: 6 Underground.
I was perusing the Criterion Channel’s themed collections the other day and realized that the Caught on Tape collection was a) smack dab in my wheelhouse and b) mostly unseen by me. So in an effort to get my money’s worth out of my subscription, I decided to work through the whole collection. I’ve seen Diva and The Lives of Others before, but both are well worth revisiting. ...
The other night five of us got together with the intention of playing a 2-3 session game of Beyond the Wall. Our experience with D&D variants ranged from lots to little; we’ve just finished a lengthy Blades in the Dark campaign, so we’re used to gaming with each other. Here’s how the first session went.
Movies reviewed this week: The Irishman and The Good Liar.
Movies reviewed this week: Terminator: Dark Fate.
The point of all this isn’t that I did amazing prep. I wanted to push myself towards sandbox style improvised play and using index cards (total: 115) was an excellent way to keep myself from getting too wordy. I offer my illegible handwriting in hopes that other GMs with crappy handwriting will find the example useful. Here’s the list of posts: The postmortem and closing thoughts All the character and crew sheets (plus index cards for my notes on them) The characters’ long term projects Factions in both Doskvol and Skovland Session write-ups on the wiki Session notes on index cards Two props: a newspaper and a letter The scribbled down prep notes for the sessions
Almost forgot! I handed the players this letter towards the beginning of the last session. “The individual of whom we spoke” was Etty’s demon-possessed mom. Before Setarra possessed her and before she got engaged to Lord Scurlock (the aged child), she was stuck in Ironhook Prison as a result of the fall of their noble house.
And our final chunk of index cards! For some reason I shuffled progress clocks drawn for heists in with the plots and setup stack; no harm done but I’d keep them with the session notes next time. Most of the cards from the stack of plots I actually used are in fact clocks. Among the others are examples of my favorite prep technique; I used the random score generator table to generate three or four scores, which fit tidily on one card, and then mostly let actual play determine which one was interesting. ...
Let’s do the factions tonight as well, I’m on a roll. These are split into two chunks for ease of reading: the Doskvol factions and the Skovland factions. For some reason I didn’t make a card for the Imperials. Those last couple of faction clocks both would have lived on the Imperials card, though. I was not as diligent at establishing proper faction clocks as I might have been, and I mostly slacked on putting together new ones when the old ones were completed. They were still insanely handy. I mentioned this a few posts ago, but literally any game with NPC factions would benefit from faction clocks and the mechanic would graft cleanly onto just about anything. ...
All the stuff the player characters wanted to get done between sessions. Make Owl-Human was probably the worst project they ever embarked upon, but it turned out useful in the end. Here’re the ones they completed: And here’s the projects they didn’t quite wrap up. Figuring out Strangford’s plans and creating the Order of the Feather were both started in our very final downtime at the end of the last session. I admire their perseverance.